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Daoden (zone_ASI) — worked example

Teleport columns in Daoden

Where this zone's teleport columns stand (dots, labelled with the destination — dimmed where the column is currently switched off), the landing spots of teleports arriving from other zones (dashed circles), and the exit gates (diamonds) where one exists. Positions are the tile coordinates the server records. The dashed lines connect the pairs of local (in-zone) teleport columns.

An open PvP zone of the alpha tier — the richest ore configuration in the game and the place where the rare types live. Everything New Virginia has, plus epriton, silgium, and the flux-ore sites that attract NPC attacks.

FactValue
Zone id2
TypePvP (open)
ProtectionBeta — open PvP, standard terrain
Size2048 × 2048 tiles
Fertility20
Plant rule set2 — 19 species (incl. high-tier harvestables)
Ore types8 (titan, crude, stermonit, imentium, liquizit, epriton, silgium, flux ore)
Total ore nodes64 (8 per type)

Ore configuration

MaterialNodesMax tiles/nodeTotal per nodeMin threshold
titan8500125,000,0000.5
crude81257125,000,0000.5
stermonit8500125,000,0000.5
imentium8500125,000,0000.5
liquizit8500125,000,0000.5
epriton850085,000,0000.5
silgium850085,000,0000.5
fluxore83005,000,0000.5
pie showData
    title Steady-state ore stock by type (million units)
    "titan" : 1000
    "crude" : 1000
    "stermonit" : 1000
    "imentium" : 1000
    "liquizit" : 1000
    "epriton" : 680
    "silgium" : 680
    "flux ore" : 40

Notes that stand out:

  • 8× more nodes than New Virginia, but each node is smaller (500 tiles vs 1,000): the walk radius drops from 34 to 24 tiles for the standard ores. Scanning matters more here — deposits are thinner and more numerous.
  • Epriton and silgium carry reduced totals (85 M vs 125 M) — higher value, rarer stock. Epriton additionally keeps a minimum distance from bases and teleports, so its nodes never sit at a spawn.
  • Flux ore is the extreme case: only 5 M per node across 300 tiles (~16,600 per tile — a trickle, not a deposit), 8 nodes, and a keep-out zone of twice the epriton distance from bases. Mining a flux node publishes spawn events to the NPC system — flux sites are contested by design (see Intrusion & NPC systems).
  • Steady-state stock: ~6.4 billion units of material in total.

Plant mix

Rule set 2 allows 19 species — the full alpha mix: the basics, plus devrinol, wall, titanplant, and the high-tier harvestables (high electroplant, high iron tree, high rustbush, high slimeroot). Fertility is still 20, so density is the same as New Virginia — what changes is which species can win the fertility draw. The high-tier harvestables' own fertility weights decide how often they out-draw the grasses.

Per-species rules are in Plants; per-ore yields in Ores.

What this means for a player

  • The full ore ladder is available, including the flux-ore economy — but it's open PvP, so everything you mine can be taken (see transport for moving goods safely between bases).
  • Expect NPC pressure near flux ore nodes; the spawner listens to mining events on those nodes.
  • Plant harvesting here targets the high-tier variants, which have better fruit than the low-tier species in starter zones.