OP Wiki

Server & reference

This page covers the "meta" systems: server/system info, high scores, the reference data the client downloads, and the in-game store.

UI locations follow the client UI overview. Mechanics below are confirmed against the server.

Server & system info

  • Server info — general server state/info.
  • System info — system-level details.
  • Server shutdown state — whether a scheduled shutdown is in effect (read-only for players; the shutdown itself is an admin action).

High scores

  • Server high scores — the top results across the server.
  • My high scores — your personal bests.

See also combat for how kills feed these.

Reference data

The client downloads static reference data from the server to render content correctly. These are read-only lookups, not player actions:

  • Effects — the effect definitions.
  • Enums — enumeration values.
  • Entity defaults — base definitions for entities.
  • Aggregate fields — aggregated field data.
  • Definition config units — per-definition configuration.
  • Distances — distance constants used by the client.
  • Commands — the list of known commands (a client-side reference).
  • Rifts — rift definitions (see also the zone rift list).

You don't "use" these; the client fetches them on demand. They're listed here because they appear in the command inventory.

The store

The in-game store (a payment integration):

  • List products — see what's for sale.
  • Start a transaction — begin a purchase.
  • Finish a transaction — complete a purchase.

Store purchases are real-money (or equivalent) transactions; the exact products and pricing are store content.

Practical notes

  • Reference data is auto-fetched — you never trigger it manually; it keeps the client in sync with the server's content.
  • High scores are your bragging rights — check your personal bests and the server's.
  • Store transactions are two-step — start, then finish; don't assume a purchase is complete until it's finished.
  • Shutdown state is informational — it tells you if a maintenance window is coming.